Building a Regulated Market From Zero: What Ontario’s iGaming Experiment Teaches

In April 2022, Ontario did something no other Canadian province had attempted. It took an activity that was already happening at scale in a legal grey area and built a regulated commercial market around it, opening the door to private operators rather than keeping the business inside a government monopoly.

Four years on, it is one of the more instructive case studies available in how a jurisdiction converts an unregulated digital sector into a taxed, supervised and competitive one. The lessons are not really about gambling. They are about market design.

Why Prohibition Was Never the Option

It is worth understanding the starting position, because it explains why the design looks the way it does.

Ontarians were already gambling online in substantial numbers before 2022, overwhelmingly through offshore operators. Those operators paid no Canadian tax, answered to no Canadian regulator, and offered no enforceable recourse when something went wrong.

A province in that position has three choices. Attempt to block the activity, which has a poor track record against internet services. Offer a single state-run alternative, which had already failed to capture the demand. Or build a regulated commercial market and try to pull the activity into it. Ontario chose the third, and everything that follows is a consequence of that decision.

The Problem Being Solved Was Channelization

Before 2022, Ontarians were already gambling online in large numbers, almost entirely on offshore sites with no Canadian oversight, no local tax contribution and no enforceable consumer protection.

Prohibition had not worked, and the provincial monopoly product had not captured the demand. The policy question was therefore not whether people would gamble online but whether they would do so somewhere accountable.

The answer chosen was channelization: make the regulated option attractive enough that users migrate to it voluntarily. That meant allowing genuine competition rather than a single state offering, which is where the model diverges sharply from how Canada has historically handled alcohol and cannabis retail. For an operator, the consequence is that a regulated online casino in Ontario competes on product and service against dozens of others, rather than occupying a protected position. For the province, the consequence is that competitiveness is a policy objective rather than a side effect.

Low Barriers Were a Deliberate Choice

Most regulated markets restrict supply. Ontario did close to the opposite, and the numbers show it.

The market opened with a small number of operators and expanded rapidly. By the end of its first year it had onboarded 46, described by the agency as more than any jurisdiction in North America at that point, offering over 70 gaming sites. Two years later the operator count sat around 50.

That is a design decision with trade-offs. High operator counts mean intense competition, thin margins and consolidation pressure, which is uncomfortable for incumbents. It also means the regulated market can absorb demand quickly, which is the entire point of channelization.

Any sector considering a similar transition faces the same choice: restrict entry to make supervision easier, or open entry to make migration faster.

The Marketing Restrictions Are the Real Case Study

For anyone working in marketing, this is the part worth studying, because Ontario built a market and then significantly constrained how it could be sold.

Advertising inducements to the general public is restricted rather than open. Since 2024, operators may not use athletes in advertising, and the use of celebrities likely to appeal to minors is limited. These are not voluntary codes; they are conditions of registration.

The commercial effect is significant. A sector with 50 competitors and severe restrictions on its most obvious differentiator has to compete on product, user experience, payment reliability and brand trust instead. Marketers in any regulated category, from financial services to alcohol to pharmaceuticals, will recognise the pattern: when you cannot say the loudest thing, you have to build the better thing.

It also creates an unusual dynamic where compliance and marketing sit in the same conversation rather than separate departments.

Product Mix Reveals Where the Money Actually Is

A persistent public assumption is that this market is about sports betting. The data says otherwise, and by a wide margin.

Casino products, meaning slots, live and computer-based table games and peer-to-peer bingo, have consistently accounted for the overwhelming majority of both wagers and revenue. In one reported quarter they represented 83 percent of total wagers and 78 percent of gaming revenue, with betting on sports, esports and novelty markets taking around 15 percent of wagers, and peer-to-peer poker under two percent.

The gap between public perception and revenue reality is a familiar problem in emerging sectors. The most visible product is not necessarily the commercially significant one, and strategy built on the visible product tends to misallocate.

What the Reporting Actually Shows

Ontario’s other notable choice was transparency. It publishes market performance data monthly, which is unusual and makes the sector unusually easy to analyse.

According to iGaming Ontario’s annual report for 2024-25, the third year of market operation saw Ontarians wager over $82.7 billion, generating $2.9 billion in total gaming revenue, representing increases of 32 percent and 31 percent respectively over the prior year. At year end, 50 operators were active, serving over 2.6 million active player accounts.

The first year provides the baseline for comparison. The agency reported over $35.5 billion in total wagers and $1.26 billion in total gaming revenue from 46 operators serving over 1.6 million customer accounts, and stated that it had exceeded projections by delivering nearly $230 million of new revenue to various levels of government, with $145.7 million going to the province itself.

The governance structure also matured. On 12 May 2025 the iGaming Ontario Act was proclaimed into force, continuing the organisation as a corporation without share capital and establishing it as a stand-alone Crown agency, with ministry oversight transferring to the Ministry of Tourism, Culture and Gaming.

Read as a business case rather than a gambling one, that is a sector going from zero to $82.7 billion in annual handle inside three years, with published monthly data throughout.

What Transfers to Other Sectors

Several elements of the model generalise beyond this industry.

Separating rule-setting from commercial administration, with one body registering and supervising operators and another managing agreements and revenue, avoids the conflict inherent in a regulator that also profits from volume.

Publishing performance data monthly rather than annually creates accountability and gives entrants real information to plan against. Very few regulated sectors do this.

And accepting competition rather than granting exclusivity means the state gets tax revenue and oversight without operating the business, which is a materially different proposition from a monopoly model.

The Model Is Not Without Critics

Honesty requires noting the arguments against, because a case study that only presents successes is not a case study.

Growth in handle is not the same as public benefit. Higher participation in a regulated market still means higher participation, and the harm associated with the activity does not disappear because it has been formalised. Critics point out that channelization measures migration rather than outcomes.

There is also the question of whether the marketing restrictions arrived early enough, having been tightened after the market had already established itself rather than before.

Both arguments deserve weight in any assessment of whether the model should be copied.

Design Choices Compound

The broader lesson for anyone building or entering a regulated sector is that the early structural decisions determine almost everything afterwards.

Ontario chose open entry, competitive dynamics, split governance and public data. Each of those choices produced consequences that were visible within two years, and none of them could easily have been reversed once operators had built businesses around them.

Gambling carries financial risk and can cause harm. Participation in Ontario is restricted to those aged 19 and over, registered operators are required to offer deposit limits and self-exclusion, and anyone concerned about their own or another person’s gambling can contact ConnexOntario for free, confidential support.

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